We are looking for Mid-to-Senior Level 3D Lighting and Look Dev Artist with good demo reel able to conceptualize and produce top-tier visual effects, accentuating advanced lighting methodologies.


Location: Proxima Milano studio


Main responsibilities:

– Engineer intricate 3D models and environmental constructs leveraging cutting-edge lighting techniques and effects to optimize visual fidelity.
– Calibrate and refine scene illumination parameters to manifest the desired ambiance, thematic undertones, and narrative implications across varying scenarios.
– Assimilate feedback and undertake iterative revisions to ascertain the visual direction adheres to established quality benchmarks and artistic specifications.
– Strategize and present resolutions to potential challenges encountered in the realm of lighting and visual continuity.
– Supervise and manage project progression schedules, guaranteeing punctual deliverables without compromising on quality metrics.


Qualifications & Requirements:

– A Bachelor’s degree or higher in Visual Effects, Cinematography, or a closely affiliated discipline is recommended.
– More than 4 years of dedicated professional experience within the Visual Effects domain, possessing specialized expertise in lighting dynamics.
– Demonstrated proficiency in industry-standard software platforms, including but not limited to Autodesk Maya and Blender. Acquaintance with additional software tools will be considered advantageous.
– Scripting capabilites is a plus!
– A comprehensive portfolio illustrating a profound competence in 3D Visual Effects, with a predominant focus on intricate lighting compositions.
– Proficient communication capabilities, both verbal and written, coupled with an inclination towards cohesive team-based endeavors.
– An unwavering commitment to producing visually arresting content, complemented by an acute observational acumen and meticulous attention to detail.


Industry: Film, Episodic and Advertising

Employment type: Mid/Long contract


>>> Please send your cover letter with CV and reel at (Ref. Lighting&LookDev)




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